Risky Drillin was a submission to a game jam with the theme "Risk it for the biscuit". In this game the player must defend a drill for as long as possible while aliens continually spawn and attack. The longer the player can defend the drill the faster resources are aquired. However, aliens also spawn faster the longer the drill runs. Resources can then be used to buy ammo and upgrades before landing back down for another round. All assets were made inside the one week period.
Tornado Warning is a game made during a week long game jam. It is a first person game where the player must survive 10 waves of tornado storms. Each wave more tornados are spawned with greater damage and pushing force.
Not Alone is a game created in a week using the Unity game engine. It is a first person horror game where the player must escape an abandoned lab crawling with enemies that can turn completely invisible. Rolling carts and chairs can be pushed down hallways to briefly stun and make enemies visible. A cat companion follows the player and hisses when enemies are nearby.
Gone Missing is a game created in a week using the Unity game engine. It is a first person exploration horror game where the character starts out at the entrance to a cave investigating a disappearance. The game features a simple inventory system, a flashlight, knife combat, and creepy enemies. All assets were made in blender.